AGI Fundamentals: Reinforcement Learning
In reinforcement learning, an agent and environment interaction’s total components can all be described as functions— some to be mapped onto others. Imagine an agent making a decision in a virtual environment. Such a decision is made by an algorithm that falls into this form: and below are the steps to get to this form At each step t the agent: Receives observation Executes action The environment: Receives action Emits observation Where Gt stands for total return, summing over all reward Rt. Every reward at point t is a scalar feedback signal. The agent’s goal is to maximize cumulative reward. This part was a little difficult to understand for me. The expected cumulative reward conditioned on state s, is given by the function v(s). That’s the first two equations. We then define Gt recursively such that the base case is Rt+1 and the recursive case is v(St+1). A mapping from states to actions is called a policy. This is when certain action At is selected to, for exa...